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Hogan Portfolio


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TRADESTON SQUARE VIEW

LAURIESTON SQUARE VIEW

LANE SHARED SPACE

METHODOLOGY WORKFLOW & CHRONOLOGY

GLASGOW'S BLOCK ANALYSIS & RELATED DESIGN STUDIES

INTRODUCTION & RESEARCH OUTLINE

CATALOGUE OF MARKET BUILDING TYPOLOGY

VISIBILITY OF MARKETS

PUBLIC MARKETS AS SOCIALIZING PLATFORM

INTRODUCTION TO PROJECT SITE

Microclimate of the semi-enclosed building space

This paper studies the microclimate characteristics of the semi-enclosed space on the ground floor of Guangzhou University Library. After a questionnaire survey and simulation using the Integrated Environmental Solution (IES) software, the existence of microclimate in the semi-enclosed space was confirmed. It is found that the microclimate is characterized by slightly warm, high relative humidity, low radiation and high wind speed. At the same time, the direct and indirect reasons for students' preference for the semi-enclosed space are found.

Final Collection 1

Final Collection 2

Final Collection 3

Final Collection 4

Final Collection 5

Qi Sun portflio


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A Microworld: an Ornamental Filament Contaminates the Surface

Poster and publication realised as the outcome for the last project related to moulds and science. The whole project can be seen as a metaphor for the moulds’ growth. The aim of the project is to make people look at moulds not just as waste, but as the natural and organic form of art they are. The poster is made of satin and there is a central embroidery, hand made. The publication is inspired by laboratory notebook, pieces of record every researcher and scientist write while experimenting. The booklet shows how the fake embroidered moulds grew on satin as if they were real and alive.

THE AMAZON IS ON FIRE

Publication Size 9.9mm * 21mm ,Using marks left by the fire as a visual language

Confronting the veils

Due to the COVID-19 global pandemic, my whole world was turned upside down and like most people, I have had to work remotely and live largely in isolation for several months. For photographers stuck inside, especially for photographers interested in fashion, like me, this was a big problem in that, I would have to completely reframe my practice. Initially, I was very anxious and nervous, I was so confused and I couldn’t imagine how I could create something related to fashion within my tiny room. I was overwhelmed by the situation and it seemed impossible for me to make work without a studio and photography equipment like a tripod and lighting. I did not have anyone to collaborate with, no models, makeup artists or stylists. I needed to find a way to make work and find a way to use myself as a model and the subject of my photographs. Whilst I am not a shy person, I’m not an extrovert either - my preference is to be behind the camera not in front of it. I needed to overcome my fears and put my insecurities to one side and find a way forward. As I made my first tentative steps towards self-portraiture, I began to slowly find an effective way of working. My room became my stage and my studio and I became a performer. I adopted a persona that explored different characters that in turn became the subject of my photographs. I found a way to embrace my fears, anxiety and loneliness and absorb the psychological pressure and position it within my image making. I used my body with domestic objects as props, appendages and decoration to express my inner struggle with self-isolation, social distancing and the wider world of lockdown. I played with themes associated with, barriers, distance separation and behind the masks and veils, I found a way to make work and in my own way confront the challenges of this global pandemic.

Confronting the veils

Confronting the veils

Confronting the veils

IMG_0486

70-80-90

70-90 means 1970s to the 1990s in China. In this project, I chose an organization or individual to represent each decade; in the 1970s I chose the The No Name Painting Association, in the 1980s I chose Xiamen Dada group, and in the 1990s I chose Wang Gongxin and his wife to represent Chinese experimental art. The purpose of this project is to be today's Chinese artists, we need to look back at how the artists of the last century survived in a harsher environment, and how they met their artistic value in the rapidly changing social background.


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70-90/Full version video

Films in 1994

This book contains all the movies released in 1994. The concept of this project is very simple: Turn the virtual information on the Internet into material in physical form to oppose the trend of digitization of books and record the movie history.

Films in 1994-1

Films in 1994-2

II. in touch

A found footage film. Composed of videos stored in my phone library of skin-to-skin contact in the time before social distancing and Covid-19 and interviews with people in different places on their lives during the pandemic, talking about touch - or lack thereof. Music by Nicolo Traini and Toby Withers.

III. where the light comes in

Two weeks in four walls, with only light for company.

On return to London just before lockdown, I self-isolated to protect the vulnerable people in my home - down the road from King’s College Hospital. Light became a marker of time: sun streaks punctuated the day, while the blue of ambulances streamed in at night. I made a ritual of photographing where light fell in the morning. This culminated in an A4 publication.

PLEASE START WORKING

Procrastination has a significant impact on everyone's life. The comic book shows what procrastinator's life looks like, and use an ironic, humorous, and surreal way to present. Hoping people who read this comic book laugh and think not just themselves faced this problem and have a strong sense of identity instead of struggling in this situation.

We are all the media: Covid-19 Calendar

The cover and the monthly chapter

Infodemic caused by COVID-19 makes Renyu want to explore the role of individual media in misinformation. In her mind, each of us is a media with signal, and we have the ability and obligation to be responsible for the process of information dissemination. 

Covid-19 Calendar

10.02.2020: Garlic-save-life day

Drawing lessons from the concept that the Chinese traditional calendar records the good and bad luck of every day, Renyu puts the real part and the false part of the news as comparison objects in this calendar. And make them overlap with each other, showing their delicate relationship in the process of communication.

Covid-19 Calendar

09.04.2020: 5G-cause-virus day

The calendar form can harmoniously record every day about the existence of fake news, and at the same time, it combines fake news images produced by collage technique to enlarge the absurd content of fake news for the audience as much as possible.

Covid-19 Calendar

Using irony to restore and record some ridiculous ideas and absurd things people have done during this period.

Covid-19 Calendar

Footage | age of the foot

The publication Footage | age of the foot offers an introduction to the world of feet through the contributors’ and my interpretation – which is a limited interpretation that results from choices I’ve made, and discussions I’ve had, and could be supplemented in the future. Serious articles balance absurd and entertaining visual contents. They are ordered through objects feet-related, sorted alphabetically. This experimental magazine uses different visual languages and plays alternatively with posters’ layout and newspapers’ layout. To “jump” in this world of feet, visit the website https://footageageofthefoot.cargo.site/ or order a copy of the magazine by dropping me an email to plev00.pro@gmail.com.

Details

Background

Key theories

Methodology

The manifestation of gender discrimination in public space

Case studies

Concept Collage

Concept Collage-Supermarket

Site

I want to introduce the functions of isolation and examination into the supermarket, and choose the Tesco nearby as an example.

Overview&Exploded view

Modules & Plan

The Theory: Bio-politics

The illustration created by the author shows the historical development of bio-politics.

The Concept Collage

The concept combines the visual elements collected amid the pandemic and reinvents a new spatial language.

The Graphical Pattern

The graphics are decomposed and reorganised as a new parttern.

The Site Reference

The design has taken four locations in Glasgow as references for the creation of the four ministries.

Model development

This picture shows how to get the model based on visual angles

The model

This is the model I developed by visual angle theories. The model is used to verify the effectiveness of communications.

Communication Effectiveness Verification process

This picture shows how to use the model to verify the effectiveness of communication

The photo of the residential project

This is a residential project designed by myself in 2018, Singapore. This is the shared space.

Analysis of the residential project

This picture shows the verification of the communication effectiveness in a residential shared space. The project was designed by myself in 2018, Singapore.

Concept collage

Analysis 1

Analysis 2

Analysis 3

Analysis 4

A Challenging Commercial Climate

With consumer confidence dropping further every day, retailers already faced a challenging commercial climate. In countries with main Covid-19 outbreaks, retail has been one of the hardest-hit sectors.

Evolution of retail

The history of retail can be divided into four periods, over the past two years, the retail sector has moved away from brands dictating how, when and where items are sold, purchased and shared, to consumers embracing direct-to-consumer models or creating their own peer-driven platforms. However, covid-19 has led shoppers to flock back to trusted household names and brands they recognise as safe and supportive. So, I am wondering how the relationship between brands and consumers is becoming increasingly conversational and circular?

Concept:A Frictionless Sound Theatre

A new retail model is coming: It is a new self-service store in post-pandemic era. Online shopping customers to try on their purchases, make returns and send packages. Also, for online brains do present their products to the consumers. For brand experience center, I want to metaphorically replicate a journey of hearing: as visitors walk up stair what they can perceive with their ears become more. This kind of action mode is like a journey, from eyesight controlling the desire to an un-instagrammable place, where can hear the curiosity.

Hangzhou: the hub of Chinese e-commerce

The site I chose is the center of Hangzhou in China, because Hangzhou is the hub of Chinese e-commerce, Lakeside Street located in the most prosperous business, tourism and leisure area of Hangzhou. Generally, it is the gathering place of many chain stores. For the brand, I chose Yeation, which is an online shopping platform owned by Chinese Internet technology company NetEase mainly for household supplies, its also the pioneer of online brand materialization. Last year, it opened the first offline store of the region in Shanghai, but it is still a design in traditional social scenes, if it wants to lead the future trend of retail, the physical store must adapt to the wave of new technology and make changes.

Form Generation

How to create these visions? There are 3 strategies. First one is Touch Free Technology, it will be an essential tool for facilitating customer interactions that don’t require touch. Secondly, Bespoke sound strategies, use sound to tell brand stories in unique and exciting ways. Finally, automated storage and retrieval system, which directs the proper automated storage and retrieval machine (SRM) to the location where the item is stored and directs the machine to deposit the item at a location where it is to be picked up. It can reduce labor, reduced inventory levels, more accurate tracking of inventory, and space savings.

Beijing landmark

Translate Beijing landmarks in future language

Beijing landmark

Translate Beijing landmarks in future language

Interactive game

Users can add items, use symbols and emoticons to translate, and the software automatically forms stories.

New language

The language of the future will be more descriptive and intuitive.The project creates a language that reflects the culture of Beijing.

Transformation of architectural elements

A new perception is created by replacing architectural elements with new languages.

About Pause pod

The starting point of my project is an analysis of isolation and how that can be divided into the perception of isolation and into social isolation. The focus of the thesis will be on the latter aspect and how this affects the mind and body. My interest in this topic started after a few weeks spent in isolation from other people due to the Covid-19 pandemic affecting the world in 2020. Now we find ourselves isolated from our groups of friends, colleagues and family, but thanks to the development of technology, even if we are far apart, we can keep in touch, through calls, messages and video calls. What would happen if all our connections stopped and we found ourselves completely alone ? My research question is: As human beings, can we detach from people, disconnect from our things and stop interacting with our devices just to avoid being by ourselves and our thoughts ? The thesis will have as its main focus a few cases of extreme isolation, whether the subjects were isolated as a lifestyle choice, voluntarily for experimental studies or through enforced isolation. I want to create a new type of space where it is possible to spend a long or short period of time based on the individual being willing to spend time alone, in a space without sunlight but with artificial light, which will eliminate the individual's perception of time.

When I started my research into isolation, my main goal was to look for a positive aspect of solitude, and I came across the research performed by Long and Averill in their article Solitude: An Exploration of Benefits of Being Alone, which examined the advantages of intentional solitude. The article emphasises the fact that reducing interaction between people and their environment and limiting the use of devices and other stimulation can have major benefits, but only when the time spent in solitude is deliberately chosen by the individual. The four benefits listed are: freedom, creativity, intimacy and spirituality. The title of my project is 'About Pause'. The Pause Pod itself was created through the concept of reducing interaction between people and their environment, and reducing stimulation from the outside world. The idea is to take the negative association that we have with solitude and integrate this state of complete isolation into our lives. My intention is to create a place where an individual can unplug from the busy and frenetic time that we are living in, whenever they feel the need to do so. I want to be able to put together all the positive aspects of being isolated and bored and take ad-vantage of them, and maybe even benefit from them.

Technical drawing

TORC - Poster

Journal - Problem Background

Journal - Technology

Journal - User Experience

Product Interaction

The device syncs directly with the user's smartphone to provide data and alerts about blood sugar and heart rate throughout the day. The user can open the app to view their trends and see their most recent readings.

Cormac cunningham bell - poster final

Cormac Cunningham Bell - Project Poster

Cormac Cunningham Bell - 10 page summary_Page_01

10 page summary of project (page 1)

Cormac Cunningham Bell - 10 page summary_Page_02

10 page summary of project (page 2)

Cormac Cunningham Bell - 10 page summary_Page_03

10 page summary of project (page 3)

Envisioned usage

Concept Generation

Generation and reduction of initial concepts ultimately leading to the main themes and concepts explored through prototyping and material testing

Grow-it-Yourself Consideration

The possibility of grow it yourself shoes was tested as a means of reducing manufacturing waste. A range of grow-it-yourself concepts were discarded due to inconsistent results and material limitations.

Material Selection

The concept selected after material testing was a biodegradable bouldering shoe.

Beyond providing necessary technical specifications, each material selected for the bouldering shoe is biodegradable. Additionally, the fish leather upper is a bi-product of the existing fishing industry and both the cork midsole and natural rubber sole come from renewable plant based sources.

Designed to account for typical wear points of bouldering shoes, Cobble is ideal for beginner boulderers who need a bit of additional durability in their footwear. With an extended natural rubber rand, 5 mm natural rubber sole, and a fish leather upper providing improved strength; Cobble is a shoe designed to support beginner boulderer’s needs. It is comfortable, stylish, and easy to use. With a heel loop and easy lacing system supporting application and removal of the bouldering shoe, a soft chamois inner lining, and cork midsole providing some additional support - Cobble provides comfort and ease of use to beginners along with performance.

SCENT TIMER

This product is a scent timer that uses smell to express time and gradually reduces students' procrastination. The Pomodoro clock and time setting function can help users manage time. It can also create environments that belong to different modes so that users can be more focused when studying and more relaxed when resting. Switching between different smells can remind users to change states at the right time, thereby preventing them from delaying their original plan. The product is composed of scent bottle, diffuser and wireless charging board

PROCRASTINATOR BEHAVIOR MAPPING

Procrastination is very common among students. 80%-95% of students say they procrastinate to some extent (Piers, 2007). So my target group is the students aged from 19-25. People have a high demand for reducing procrastination (from kwfinder.com) because procrastination has adverse effects on students' body and mind (Fuschia, 2002), such as getting bad grades (Ronald, 2016), lack of sleep (Katharina, 2019 ). Also, students with procrastination will feel pressure, distress, and guilt, which can lead to psychological problems (Fuschia, 2006)

SCENT TIMER

This product is mainly used at home. When procrastinator study, the Pomodoro Clock can make him more focused and take a break after 25 mins work. When the procrastinator has a rest, the time setting can prevent him from forgetting time flies and plans because he is addicted to the Internet. There is a video to show how it works (link).

Setaka Smart Display

MSc. PDE Final Project

User Journey Map

Product Overview

Product features and technology

Final Prototype

Opened side view - artifacts can be placed within the display case.

Final Prototype

Lower side view - electrical and lighting compartment design.

CONCEPT.

How to make essential oil dishwashing detergent.

How to make orange peel dishwashing tool.

Project Poster

Dsharps bin

Dsharps bin

Dsharps Bin

From My Bedroom to Yours: Vaginal Davis

Curator Grace Jackson introduces us to the work of Vaginal Davis.

Released: 2020.

From My Bedroom to Yours: Vaginal Davis

ÚNA Fest

ÚNA Fest is a non-for-profit festival aiming to enhance cross-cultural exchanges between Latin America and Scotland, blur boundaries and build stronger ties between peoples, nations and landscapes through symbolic means of dialogue, music, film and art

Seen in the Dusk

A project by Jina Song and Martha Panagiotopoulou. SEEN IN THE DUSK transforms Gallery One into a place in-between day and night, and invites the audience to a performance in three acts. The event is a culmination of the research that the two artists are sharing, where they have been exploring intersections between Greek and Korean Mythologies, through the concept of ecofeminism. The artists aim to promote intercultural connections and myths as a form of knowledge while bringing elements of nature worship and its strong relationship with womanhood. This collaboration celebrates respect, changes, and cycles. Throughout the three acts, the artists perform offerings as appreciation for nature's interventions and prosperity, and as recognition for guidance in their journey of self-awareness. Curated by Beatriz Lobo -------- The performance was performed at GoMA on the 7th of March 2020.

Slow Glass Publication logo

Design by Bianca Winberg

Slow Glass Edition One: Some Triangular Thoughts by Lauren Gault

Cover design by Bianca Winberg

Some Triangular Thoughts launches 31 August 2020

Slow Glass Edition One: Some Triangular Thoughts by Lauren Gault

Images Reworked by Bianca Winberg // Image one: Lauren Gault, Centre of a Vortex, Northern Ireland, 2020 // Image two: Lauren Gault, Auroch, Northern Ireland, 2020 // Background: Lauren Gault, Lanthorn, photographed by Bianca Winberg, 2020

Slow Glass Edition One: Some Triangular Thoughts by Lauren Gault

Image: Some Triangular Thoughts, by Lauren Gault // Inner image: Lauren Gault, Corvus, Northern Ireland, 2019

Dia-Logue

Cross or Not Cross

Authority & Freedom: Testing the Context

Dear Lithium, - project website (homepage)

Research photograph (Cornwall, July 2020)

Research Photograph (United Downs, July 2020)

Research photographs (Gwennap, July 2020)

Introductory Poster

'this cloud may burst'

A publication presenting visuals and writings around the loss and preservation of memory with contributions from Debi Banerjee, Jenny Brownrigg, Sean Patrick Campbell and Katri Heinämäki.

Physical Copies

'this cloud may burst'

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Publication Cover

'this cloud may burst'

A tad smaller than an A5 with 44 pages.

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Content Page

'this cloud may burst'

Debi Banerjee

'this cloud may burst'

Content and Bio

Healing in a broken world

Healing in a broken world is a 23-minute short film of the year 2020 and the process of healing from the trauma that this year may have caused. The video has been filmed by Scottish videographer Stewart Campbell. Using his camera as a third person as he weaves in and around his subject matter, Artists Barrie James O’neill and Penny Anderson. He asks the questions and dissolves the relationship between art and healing and using art as a form of therapy. The work emerges as an interwoven meditation on healing and therapy through art and music.

Healing in a broken world promo poster

Name: Interview with Lingmei Huang Photo: Kehan Liu

Name: Interview with Hu Liu Photo: Kehan Liu

Name: “Taihe Art Space”1 Photo: Kehan Liu

Name: “Taihe Art Space”2 Edit: Kehan Liu

Expanded Attitudes

Front cover of 60 page publication, 2020

Publication developed collaboratively between curator Hannah Benassi and artists Sean Ellcombe, Naomi McClure and Masaki Ishikawa.

Expanded Attitudes Publication 2020

Image: Sean Ellcombe, Surface and Light Exaggeration, 2020 Reworked by Hannah Benassi

Expanded Attitudes

Back page of publication, 2020

https://www.seanellcombe.com/ https://www.naomimcclureart.com/ https://www.masakiishikawa.tokyo/

Expanded Attitudes - Poster

Image: Sean Ellcombe, Light and Surface Exaggeration, 2020 Reworked by Hannah Benassi

'You Should Be In MOMA, But You'll End Up In The Dovecot', 2020. Acrylic and Shetland Wool on Canvas. 260 x 190 cm

BROADCAST documents a durational performance piece disseminated over the Shetland Webcam network in July 2020. The work uses digital communication and interference to explore perceptions of place, accessibility of the art world and the artists identity as an islander. For each performance, I selected a wearable painting, travelled to a webcam site and interrupted the video stream. https://www.shetlandwebcams.com

PERIMETER, Ways of Seeing, 2020

BROADCAST, wearable paintings

‘Curcuma longa II’, 2020

fabric stretched on canvas, 61 x 76 cm

from 'Birds of Paradise’ series, 2020

photographic print on 310 gsm German Etching 24.7 x 33 cm

'Untitled', 2020

wax sculpture, 20 x 23 x 10 cm

‘Curcuma longa II’, 2020 (back side)

fabric stretched on canvas, 61 x 76 cm

from ‘Birds of Paradise’ series, 2020

photographic print on 310 gsm German Etching 16.3 x 23.5 cm

'Ghost Mushrooms' 2020

outdoor installation of plaster sculptures

'Disturbed Forest' 2020

digital collage

'Remnant' 2020

digital sculpture, metal dish rack and plaster

Reconnection

Ephemeral Senses - Reconnection 25cm x25cm Digital painting

Everyone needs art. Art is a bridge between the conscious mind and the unconscious mind, it can bring our unconscious to the surface, to the conscious mind to express ourselves; Art connects our spiritual self and our physical self, even connects to the deeper part of us. This series of paintings are completed by my guided Imagery, which is a method of using your imagination to help you cope better with stress and the anxiety of life. Making art with no plan feel like freeing my imaginations which I am at peace with it. It provides me a feeling of flow, allows me for the true self-expression. I am recreating my sensory perception of sights so that it is reconnecting my inner stillness when I visually look back my piece of painting.

Price: £100

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Reconnection

Ephemeral Senses - Reconnection 25cm x25cm

Everyone needs art. Art is a bridge between the conscious mind and the unconscious mind, it can bring our unconscious to the surface, to the conscious mind to express ourselves; Art connects our spiritual self and our physical self, even connects to the deeper part of us. This series of paintings are completed by my guided Imagery, which is a method of using your imagination to help you cope better with stress and the anxiety of life. Making art with no plan feel like freeing my imaginations which I am at peace with it. It provides me a feeling of flow, allows me for the true self-expression. I am recreating my sensory perception of sights so that it is reconnecting my inner stillness when I visually look back my piece of painting.

Price: £100

This item is for sale, please contact for more information.

Reconnection

Ephemeral Senses - Reconnection 25cm x25cm

Everyone needs art. Art is a bridge between the conscious mind and the unconscious mind, it can bring our unconscious to the surface, to the conscious mind to express ourselves; Art connects our spiritual self and our physical self, even connects to the deeper part of us. This series of paintings are completed by my guided Imagery, which is a method of using your imagination to help you cope better with stress and the anxiety of life. Making art with no plan feel like freeing my imaginations which I am at peace with it. It provides me a feeling of flow, allows me for the true self-expression. I am recreating my sensory perception of sights so that it is reconnecting my inner stillness when I visually look back my piece of painting.

Price: £100

This item is for sale, please contact for more information.

Reconnection

Ephemeral Senses - Reconnection 25cm x25cm Digital painting

Everyone needs art. Art is a bridge between the conscious mind and the unconscious mind, it can bring our unconscious to the surface, to the conscious mind to express ourselves; Art connects our spiritual self and our physical self, even connects to the deeper part of us. This series of paintings are completed by my guided Imagery, which is a method of using your imagination to help you cope better with stress and the anxiety of life. Making art with no plan feel like freeing my imaginations which I am at peace with it. It provides me a feeling of flow, allows me for the true self-expression. I am recreating my sensory perception of sights so that it is reconnecting my inner stillness when I visually look back my piece of painting.

Price: £100

This item is for sale, please contact for more information.

Reconnection

Ephemeral Senses - Reconnection 25cm x25cm Digital painting

Everyone needs art. Art is a bridge between the conscious mind and the unconscious mind, it can bring our unconscious to the surface, to the conscious mind to express ourselves; Art connects our spiritual self and our physical self, even connects to the deeper part of us. This series of paintings are completed by my guided Imagery, which is a method of using your imagination to help you cope better with stress and the anxiety of life. Making art with no plan feel like freeing my imaginations which I am at peace with it. It provides me a feeling of flow, allows me for the true self-expression. I am recreating my sensory perception of sights so that it is reconnecting my inner stillness when I visually look back my piece of painting.

Price: £100

This item is for sale, please contact for more information.

Contact Abstract (Vermilion).

Painting. Oil and graphite on linen. 60cm x 80cm x 2.5cm. Unique Work.

Price: Price on Request.

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Yugao-tei, The Tea House at Kenroku-en.

Collage. Gelatin silver print with Japanese Washi. 36cm x 48cm (Framed). Unique work.

Price: Price on Request.

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Japanese Suite.

Painting. Triptych. Arches paper, Japanese gohun and graphite. Each work 61cm x 46cm (Unframed) 71cm x 55.5cm (Framed). Unique work. A note on the illustrations. At the edge of photographic reproduction, this work is challenging to accurately reproduce and display digitally. I accord primacy to the viewing of the work in person.

Price: Price on Request.

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THINGS JAPANESE (IV).

Collage. Chromogenic prints. Variable dimensions.

Price: Price on Request.

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Vermilion Suite/Vermilion Shoji.

Painting. Watercolour paper, gouache and graphite. 70cm x 54.5cm (Framed). Unique work.

Price: Price on Request.

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From The Multitude To The People

"Election Is Not Democracy"

From The Multitude To The People

"Election Is Not Democracy" — Master's Thesis

Research Process

Representation

Building A Research Framework

Representation In Principle And In Practice

"We Blame Democracy When We Should Be Blaming Representation"

I looked at representation in the lens of democracy and showed how and why the concept in practice was problematic and why representative democracy is not representative. I concluded that being represented as we are today is a loss of power for citizens as they have very little control over the actions of their representatives. More over being represented through the vote of the majority interpreted as the general will, is also problematic as it lacks actual representativeness. How majority is formed, calculated and how it operates influence the results of the process and potentially increases inequalities. We end up "blaming democracy when we should we blaming the instability of representation."* Jacques Rancière

Unguilty Pleasures by Jeremiasz Rzenno


Continue Reading Unguilty Pleasures by Jeremiasz Rzenno

Unguilty Pleasures (2020), Research Report

Design Outcome – Unguilty Pleasures – Homepage

Available at: http://unguiltypleasures.xyz

Design Outcome – Unguilty Pleasures – Navigation

Available at: http://unguiltypleasures.xyz

Design Outcome – Unguilty Pleasures – Interactive submission form

Available at: http://unguiltypleasures.xyz

1

Dissent,too, is a way to engage with those in power.

Civic participation is what drive democracies. But our system of governance values quiet, dutiful civic actions such as voting, volunteering, lobbying much more than critical actions such as dissent or protest. The later are often met with ire and force while the other is hailed as a sacred duty. Alexis de Tocqueville once said that the health of a democratic society may be measured by the quality of functions performed by private citizens. That is the central theme of this project.

Expressions of Dissent

Dissent to me is the public manifestation & exhibition of collective distrust in traditional institutions.

Dissent can take on various forms. From trolling politicians on social media, boycotts & non cooperation with authorities to marches and hunger strikes in some cases.

Dissent as public claims-making

Dissent is a disruption to ‘life as normal’, It presents ‘an alternative to promised utopia’. Public dissent usually becomes a time when people take over the public policy debate.

The Taxonomy of Dissent

While no social movement is the same, I decided to classify them into these categories for easier understanding.

The anatomy of dissent

Through this project, I sought to create a taxonomy and anatomy of dissent. If the taxonomy familiarizes us to the different types of structures of a protest movement, the anatomy tells us about the people that populate it.

Brown crab, velvet crab and lobster landings in Scotland

Ocean farming

Not Fit to Print: Exploring Democracy within Public Media Systems

This project looked at who owns the media, the issues with this and sought to address the problems with the current media model driven by capitalism. Alternatives do exist though and a citizen-owned media that is more reflective of their needs is certainly possible and attainable.

Citizen-owned media

Instead of a media that’s divisive it could create connections and foster a better sense of community. Instead of invoking outrage and pessimism it could promote and celebrate the everyday good whilst also being mindful of the importance of reporting the truth. Instead of voicing narrow-minded, singular views, it could be better at providing a platform for diverse voices more representative of the people it serves. Instead of an agenda set on pushing profits, it could put people first and offer more support for independent businesses to boost local economies.

Media Reform Proposals

Here I've highlighted some of the proposals put forward by the Media Reform Coalition and Caincross Review. Although there were some points I disagreed with, there were others that had credibility. For the ones highlighted here, there's a strong focus on the importance of public interest news, being independent of government and the need to redefine funding structures.

Article Review / Research Activity

In order to gain better insight into the current state of media I reviewed articles from the 'main' papers and highlighted uses of language, tone and the type of information being told/not told. I also opened up this activity to the general public to gain their thoughts and opinions too. Above, are a few of their responses. What I found was a media that's a mouthpiece for the elite, not for the people; a media that is singular and narrow-minded; and instead of holding those in power to account, they are instead given more space to voice their opinions.

Workshop / Imagining a Fairer Media in a 'Fictional' Town

I facilitated a workshop to collaborate on ideas for what a fairer media might look like. Above are some of the slides from the workshop (it had to be done virtually). To enable the discussion, I created a fictional town with characters that my particpants could discuss ideas through the lens of. I walked them through a number of different scenarios to come up with ideas on: how to fund a locally-owned media, how to report on stories, and how to publish these stories. We also discussed what some of the future impacts these decisions might have. The town, characters and scenarios were all created based on the research I'd done so far, so although fictional they're also probable. This workshop enabled me to include more voices than just my own and to come up with ideas outside of my own biases.

Collaborating for a zero-waste fashion community

Data Analysis

Data Analysis

Qualitative Research Method

To my dear furniture

Innovation design and collaborative creativity

By Jiahui Zou (Garffee)


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Solution

Furniture History Booklet

This booklet is printed by the furniture company and delivered to customers along with the new furniture. The booklet could record stories about furniture (E.g. The pet cat at home was in a bad mood one day, so he scratching the armrest of the chair and leaving paw prints.) also it could record the condition of the furniture and how customers feel about the furniture. Three views and perspective views could simply mark the parts that need to be described. The significance of this booklet is that when the furniture has been used for many years and people want to throw it away, by reading the stories, they might recall many of the times it has accompanied them. At this point, one of five sustainable design strategies 'Reduce' is used: Designed for longer life (e.g. emotionally durable design). This booklet is through emotion to maintain the life of the furniture. When the furniture needs to be resold, this booklet might attract the next customer to understand the time experienced by the furniture, know that this is a piece of furniture with stories. Also, they could understand the previous owner’s mood and the conditions of the furniture, instead of just the old and new appearances to determine whether to buy.

Solution

Service blueprint

The entire process is based on a website named 'xxx of Furniture'. The site should collaborate with furniture companies, which provide the furniture history booklet to the customers. I improved the booklet: add a QR code for customers to scan it. It will bring them to the website and record the data online. Once people finished stories, the site can collect the data and pass to the furniture company after-sale department or designers which can help them improve their products. When customers go back to the main page, they can try to share their opinions about old furniture and discuss with other furniture lovers. The site team including designers and furniture experts who might help them solve the problems, and if they need components or tools, furniture company can provide secondary service as profits that could stimulate companies to cooperate with the website. The event as part of the website is a future plan. It is the website offline activity, people who chat online and share stories could meet together in the activity. This can enrich the communication that originally had no sense of reality. Participants might enlarge their socialization and build up their confidence.

Solution

Process

Doric Town

A board game aims to protect dialect heritage by sharing vocabulary and stories.

The project proposed a freely accessible publication to inspire and empower citizens to form new relationships with their surroundings.

Why design for serendipity?

In the modern city, chunks of space are meticulously allocated to individual functions: retail parks, office districts, residential suburbs. This reinforces the habit of allocating our time strictly between these activities, jetting between them in our cars. The lifestyle this propagates can be isolating and alienating, with little opportunity for participating in public life. The principle of homophily means we are more likely to form social bonds with those who are similar to ourselves, not only that, we are also more likely to be surrounded by these people physically in our neighbourhoods. Similarly to our online existence, this can form political and ideological echo chambers, leading to ignorance, bigotry and political polarization. It also feels like a missed opportunity, given the “melting pot” analogy of the city, and the density and diversity it provides.

What role could serendipity play in creating better cities?

I see a direct opportunity here for serendipity to help us close the gap between what is and what could be. Serendipity can help us tap into the resource of density and diversity, and through unexpected encounters help us rediscover a more sociable and exciting city.

How do we create serendipitous spaces?

Through my reading, I identified 4 key areas to consider when designing for serendipity in the public realm.

Citydweller

The project proposed citydweller zine as a platform for citizens to connect over the one thing they all have in common: the city where they live. Filled with a range of contributions, local news, events and stories, its aims are to empower and inspire citizens to engage and connect with the public spaces around them. By spending more time outside, participating in outdoor activities and exploring our surroundings, we create more opportunities for new encounters, serendipitous or not.

Narural Light in Learning Environments

Foreword

Introduction

Project Process Journey

The sustainable use of household products in the young transient group.

This project focuses on the sustainable use of household products in the young transient group in Glasgow. Young Transient Group means People are leaving for college and exploring the world post-graduation (Eric Klinenberg, 2012). With the process of globalization, short-term migration has become convenient. In the Migration and Its Impact on Cities published by the World Economic Forum in 2017, it mentioned that adults planning and preparing to migrate are more likely to be young, single, and living in urban areas. As the youngest place in Scotland (David Ottewell, 2018), Glasgow has a large amount of YTG. Under this trend, cities also provide a wide client base for YTG to market their products and services. However, In a current economic model, a household product is manufactured and sold to a customer (Thomas Wastling, 2018). YTG is an excellent customer for enterprises because their movability means their continuous consumption of household products. Such short-term consumption did stimulate the growth of the local economy, but it also caused a massive waste of household products. According to the Scottish Household waste – summary data 2018 from the Scottish Government, Glasgow generated 245,318 tons of household waste in 2018 the whole year, 69% of which were buried. Young people have a great responsibility for it, because they do not have sufficient knowledge about waste segregation in their own area, neither about the waste processing machines (Monika Stępień, 2013). This colossal waste of household products from YTG poses a challenge to the sustainable development of the city. Therefore, this project will focus on researching how to make YTG obtain and process household products more sustainably.


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Master project

Wellbeing and the Urban Environment in Mestre.

I explored Mestre - Venice's suburb - known for issues linked to criminality, marginalisation and socio-economic-health disparities. After a deep research, I was able to find a "custom-made" solution for Mestre's citizens.


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What could be the preferable future of death? How might we create a system that provides an accessible, dignified, personalized, and therapeutic experience to the users while aiding nature preservation and climate mitigation efforts?

What is it?

A new death service run by nature preservation charities that offers human composting. The service comprises of a series of steps, all of them optional, but profit from each of them contributes to habitat and wildlife protection. For this speculation, I’ve looked at the possibilities that human composting or "recomposition" could unlock. Recomposition produces a large amount of rich soil which can be divided into many parts and used in a variety of ways. One can choose to donate it, take it home, ship it to relatives, scatter it in one or multiple locations, or even buy a tree or potted plant planted in the recomposed soil. As well as a new system, the concept also proposes spatial and material guidelines for facilitating this new praxis.

The memorial grounds

The memorial grounds are where memorial markers are placed. Although it is all optional, some might still need a monument to memorialize their name. We also need a space to express gestures towards the dead. Physical acts of remembering like touching a name on a headstone are tangible ways we let ourselves know that we are taking real action to remember someone, a sort of small personal ritual. While there is not yet a finished design for the space, I created a sketch of what these spaces might feel like. The grounds must be planned in a way that’s not disruptive to the environment. It should be visually distinguished from nature to signify an added layer of meaning, without imposing on the landscape. As existing nature charities already form a wide network around the UK, the service could be easily available wherever there is demand for it.

memorial markers

When it comes to the markers themselves, the shape should allow for a variety of actions. Emphasis should be on the sensation of touch, so material and surface texture must be taken into consideration. They also need to be durable and fit to stay outside virtually forever. The material might also be reactive to light, heat, or moisture to give a visual response when touched.

Mapping the NEIC - parks which remained open during Covid-19

Process and visualisations


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Activity Pack

Instilling pro-environmental behaviours among citizens to create sustainable neighbourhoods.

Can design use these biases to nudge people ? Many scientist and psychologists are now seeing the importance of understanding behaviour and nudging towards climate action. Through the research process it became evident that I did not intend to focus on one specific behaviour , as sustainability was a journey with one success action resulting us to take the next action which was uncovered through various interviews.

SITE

The site I chose was White City Estate which is a ward in the Hammersmith and Fulham borough here in London. It has one of the most diverse neighbourhoods with people coming from various class structures with 52 percent of the people here living in social housing. Unfortunately it is also identified as one of the most deprived and least affluent area in the borough.

Why I chose a social housing estate?

It's important for us to get diverse voices heard in these conversations. A saying from the environmentalist Sunita Narain inspired this thought with a provoking question - Is it accessible, is it inclusive, is it diverse, is it reciprocal? This thinking stayed with me throughout my design process. I was also inspired by Bristol taking the same course of action during Lockdown to make environmental sustainability more inclusive to people from all class structures. With this in mind and initial desk research, my design challenge moulded to questions around design interventions instilling pro environmental behaviours among individuals

Various Research methods used

A brief summary of the engagement tools I used to understand behaviours of those living in White City are : 1. Using optimism as a nudge to spark conversations followed by printed questionnaires to fulfil social distancing rules. 2. Tags on a gate tool to understand values and wants of residents. 3. I then sent out 2 sets of digital questionnaires via various platforms to understand residents their behaviour and interaction with space and the term sustainability. This was also to understand their sustainability journey and the barriers a few heroes faced on their paths. Alongside this, I held a workshop, few other one on one interviews via whatsapp, or face to face and a walking tour.

Testing the role of optimism as an engagement tool

One of the engagement tools that worked best with residents to talk about sustainability was the optimism nudge card I designed. Working as a volunteer distributing food during COVID allowed me to have conversations with people from within the community. However, this was a very delicate moment where people cued waiting for food after receiving a token. The food distribution charities would save food that would otherwise go into landfill from various vendors and measured success based on how much food wastage they saved. Using this same method of celebration and optimism, I designed a tool to play ‘the role of optimism’ and change otherwise uncomfortable moments in moments of deep reflection. As the lockdown started easing I used this tool at charity sales leading to them requesting more for ongoing and future rail sales.

Helping people keep away from insomnia


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Product

The final product looks like a clock, this device can remind people to establish good sleep habits.

Background

Investigation

Stakeholders Mapping

Insight

Ideation

Death & grief in the digital age

Initial research findings

based on informal conversations, literature review, and expert interviews

Understanding of what grief is Experience map and mourning practices with and without digital technologies Digital legacy and second-loss anxiety (Basset)

ENGAGEMENT TOOLS FOR INTERVIEWS

Participants had the possibility to bring an element that they keep in memory of a lost loved one to the interview. These artifacts, wether physical or digital, became a basis for conversation.

Qualitative research

Insights from participant interviews

Four grievers were interviewed about their experience with digital commemorative artifacts.

HMW

narrowing down

In this wearable, I want to focus on self-expression in this concept. The form took reference from wings, transferring exercise in the output to a flying experience. The idea behind this is to find something people cannot do regardless of arthritis. I want people to feel the extension of their possibilities when interacting with this output. The big device covers the users with the music and lights, combing tactile, visual and auditory sense in a more immersive experience. The main body of the device is made of Tyvek, there are stretching bands on both edges of the wings. This is prototype is realised with Arduino, it's pretty rough, but present effectively! Hope you enjoy it.

XuHAN_stage3_PPJ


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"flee in the quake"


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HOME ON TAP: Strengthening the sense of community belonging through a pub

This project aims to explore the role of a community pub in creating a sense of community belonging and enhancing social well-being to help reverse the shutdown of a community pub. The proposal is a pub service currently to help the non-regular drinkers who are new to a community build the "Public House" mindset through a community pub. It includes assisting non-regular drinkers aware that a community pub could be an entrance to understand the community, feel welcomed by the regulars, and helping the pub landlords attract more non-regulars, even non-drinkers in the future, increasing their business.

PPJ


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About the Project

In the UK, more than 350,000 people are registered homeless. Looking at the definition of Homelessness, there are other types of homelessness that this number does not represent. According to sources, the data will be doubled if hidden homeless people were to be included in this count. My project is about understanding the challenges that people face while experiencing Hidden Homelessness and how can we provide adequate support so that they do not end up sleeping rough on streets.

Glimpse of the Research

The research was conducted using multiple mediums to facilitate the conversation and gather insights into the current situation around homelessness. Digital Ethnography, Interviews, Workshops and Journey Mapping exercises were some methods brought into play during the research process. The diverse stakeholder group represented policymaking, frontline workers and personal experience to have a holistic perspective about the challenge.

How Might We statements

After the research and synthesis, there were two questions that became the northstar for the project and directed it

My Project Proposal Journal


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Where they are now?

What are they facing?

Persona

User analysis

Why we should care

If a museum is closed, it will cause less or harder access to collections & heritage to public, less educational opportunities for local communities, mass unemployment of relevant staff and others within museum ecosystem and damage to local tourism & economic development.

Insight 1 - The impacts during lockdown period

During lockdown period, museums had no income. They took the Job Retention Scheme provided by government to get financial support.

Insight 2 - Different impacts between independent museums and governmental museums

Independent museums are impacted more in the short term because they rely on visitors revenues too much. On the contrary, government museums are impacted in the long term due to the cutbacks of funding provided by government which will be transferred to key sectors.

Insight 3 - Challenges during post-crisis period

After reopening, the cost increases, but the visits number remains low. Due to the social distancing policy, it’s hard to hold family activities, accept school tours and rent out their spaces.

Insight 4 - Challenges for digital engagement

For local traditional audiences, they don't have the ability and the technology to access the digital contents produced by museums. For some small museums or the museums in the developing area, it is hard for them to produce the contents due to the limitation of resources, talents and devices.

Generative Knitting Motif Software

This software aimed to challenge the origin of knitting motifs routed in family and place by providing an obvious contradiction to traditional methods.

Interactive Fair Isle Swatches

These interactive Fair Isle swatches were part of a digital knitting experiences and embodied insights from the research participants in Shetland. This was part of a display that enabled me to engage with participants and playfully share research insights.

Image of Local Knitters found in the Tangwick Haa Museum, Shetland.

Fair Isle knitting is a highly skilful and specialised craft which was traditionally practiced by women on Shetland. The technique with three needles and a knitting belt allows knitters to 'knit on the go' and to quickly drop the needles to do other forms of work in between.

Provotypes

The three provotypes consisted from left to right of interactive Fair Isle swatches which were based on traditional motifs, a generative motif software which allowed to alter and manipulate the traditional designs, and a set of digital knitting needles which assisted in navigating the new pattern by counting the row and stitches.

SELF-MANAGEMENT BEYOND THE SELF

Relational Map Outcome

SELF-MANAGEMENT BEYOND THE SELF

Participatory Workshop Plan

Persona Opening Sequence – Re-imagined

Re-imagining of the opening sequence to Bergman's Persona. Sound design, foley and production; music composition and production; by Simon Lowdon.

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