Welcome to Operation, the educational board game with augemented reality and a lot of fun.
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Buzz
AR level where the player needs to remove tokens from the patient. But they seem to have made a mistake.
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Heart Trophy scene
The player is rewarded with anatomical models as trophies. These come with more facts about the body part.
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As an Anatomy graduate, I was excited by the opportunity to enhance and develop my existing skills within the growing field of Medical Visualisation. This project has opened my eyes to what can be achieved for medical education with these new technologies.
The work presented here is the creation of a digital version of the board game ‘Operation’ for phone / tablet plaform.
By including augmented reality and further gamificaiton elements (these being elements from games like badges and trophies to make activities more fun and game-like), my project aimed to engage children with human anatomy and have fun while doing it.
It was important to me to ensure that this was more than just an exercise in coding and the development of my skills, but that it was also a fun and engaging learning tool for children. This meant placing the educational purpose at the heart of the design process.
There is already an obvious link to human anatomy in ‘Operation’ but let’s make it more educational with more anatomically correct information.
I designed and developed this appllicaiton with fun, colourful anatomical models and clear, bright UI to make a motivating and educational experience with a touch of humour.
My master’s project title:
Digitising Operation: Exploring the Use of Augmented Reality and Gamification Elements on Children’s Interest, Engagement and Motivation with Human Anatomy
The main aim of this project was to develop an AR application with gamification elements to raise interest in younger generations about human anatomy.