Design Outcome – Unguilty Pleasures – Interactive submission form
Available at: http://unguiltypleasures.xyz
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Design process
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Engaging with workers – reflective artifacts
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Engaging with workers – reflective artifacts
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refined design brief and taxonomy
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After finishing my BA in Industrial Design at the Academy of Fine Arts in Kraków, I pursued a Masters in Design Innovation & Citizenship at The Glasgow School of Art. Together with my partner Kat Zavada, we organise Nadmiar/Excess – contemporary art and experimental music festival. I was part of the editorial board of Formy.xyz – Poland’s first peer-reviewed design journal (2018–2019). I held design roles at Ergo Design and Comarch. Together with Tillman Kratzer and Kat Zavada, we are preparing to launch Works On Work – a collaboration space for people pursuing projects related to the topic work.
For me, Design isn’t necessarily about finding a solution nor about solving problems. It is about creating space or situations where conflicting views and power relations can be discussed and renegotiated. I oppose the idea of the designer as a facilitator who seeks consensus between different actants, for it blurs authorship and what follows – responsibility. My practice is not about creating consensus or pleasing all parties. On the contrary, I see great value in conflict and dissensus as vehicles for liberation.
My master’s thesis looks at the idea of wellbeing appropriated by the contemporary mainstream managerial discourse, where employees’ happiness is perceived as something to be quantified, managed, and used as a productivity-enhancement strategy.
In opposition to the dogmatic aesthetic representations happiness related to a neoliberal moral fantasy imposed by those in the position of power, I propose taking a step back to anticipate and celebrate the spontaneous, unmanageable sources of joy and satisfaction resulting from autonomy.
The project aims to document minor everyday activities, techniques and coping strategies that go against the managerial regime – micro-disobediences that give one a sense of autonomy. Some examples may include: binge-watching Netflix during work time, taking unnecessarily long breaks, choosing different routes than the algorithm decides, being intentionally mean to your customer, acting grumpy when everybody is overenthusiastic or perhaps not participating in socials. And through these ‘coming-outs’ create a space free of slack-shaming and overstepping guilt.
With this project, I want to provoke a further conversation about work dogma and the spiritual violence of positivity at work. Unguilty Pleasures is an (auto)therapeutic tool for many working people, including myself.