Virtual Reality Interactive Application created in Unreal, 3D models and environment created in Maya, ZBrush, and Speedtree. Animated and rigged in Maya and vertex animation in 3DS Max. Some third party assets were used for the environment and models (e.g, corals, rocks, some fishes, Great White etc)
This project was created as part of my masters project work, for a project that was researching the impacts of unguided, non-narrated immersive and interactive storytelling in VR on emotional wellbeing, self-reflection, and self-responsibility.